GAMES104课程笔记(全22篇)

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这个系列是GAMES104-现代游戏引擎:从入门到实践(GAMES 104: Modern Game Engine-Theory and Practice)的同步课程笔记。本课程会介绍现代游戏引擎所涉及的系统架构、技术点以及引擎系统相关的知识。

笔记作者:彭博

笔记目录

  1. GAMES104课程笔记01-Overview of Game Engine
  2. GAMES104课程笔记02-Layered Architecture of Game Engine
  3. GAMES104课程笔记03-How to Build a Game World
  4. GAMES104课程笔记04-Rendering on Game Engine
  5. GAMES104课程笔记05-Lighting, Materials and Shaders
  6. GAMES104课程笔记06-The Challenges and Fun of Rendering the Beautiful Mother Nature
  7. GAMES104课程笔记07-Render Pipeline, Post-process and Everything
  8. GAMES104课程笔记08-Basics of Animation Technology
  9. GAMES104课程笔记09-Advanced Animation Technology
  10. GAMES104课程笔记10-Basics Concepts in Physics System
  11. GAMES104课程笔记11-Applications in Physics System
  12. GAMES104课程笔记12-Effects
  13. GAMES104课程笔记13-Foundation of Tool Chains
  14. GAMES104课程笔记14-Applications & Advanced Topic
  15. GAMES104课程笔记15-Gameplay Complexity and Building Blocks
  16. GAMES104课程笔记16-Basic Artificial Intelligence
  17. GAMES104课程笔记17-Advanced Artificial Intelligence
  18. GAMES104课程笔记18-Online Gaming Architecture Fundamentals
  19. GAMES104课程笔记19-Online Gaming Architecture Advanced Topics
  20. GAMES104课程笔记20-Data-Oriented Programming and Job System
  21. GAMES104课程笔记21-Dynamic Global Illumination and Lumen
  22. GAMES104课程笔记22-GPU-Driven Geometry Pipeline-Nanite
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  • 龙谷源治
    龙谷源治
    太感谢了
  • Meaning
    Nice!
    1
  • cherry
    np
  • 泥烟
    泥烟
    wow, 码了
  • 笔记地址消失了嘛
  • 卡卡
    笔记地址找不到了